Immediately after app 2.0 was released, I started receiving reports that CloudAhoy does not recognize the internal GPS in iPad 1. Wayne Smith (name used with permission) was the first to report it.
The bug was fixed the next day and uploaded for Apple’s review. Today Apple approved the fix, and it’s now in the app store.
Version 2.0 of CloudAhoy is a major release. It includes native support for iPad, and supports retina displays.
The iPad version includes two new tabs: Debrief and CFI.
I will post more information in the coming days.
I received a lot of super valuable feedback from the beta testers. People who I never met volunteered their time to tell me about bugs, missing features, usability and aesthetics. The app would not have been what it is without this help. Thank you very much, dear beta testers!
In two days I’ll be doing a pilgrimage to Oshkosh. From Tuesday 7/24 through Saturday.
I’ll be there as a flight enthusiast, not as an exhibitor. But I would love to meet face-to-face with anyone interested. Contact me via CloudAhoy’s email, or call 781-269-1138.
Recently the Facebook “Like” button in the Flight Sharing dialog box stopped popping the comment box.
It’s fixed now. You can share your flights, fully annotated, on your Facebook wall. Plus you can send them to specific Facebook friends.
As planned, the beta testing of CloudAhoy app version 2.0 had started on June 5th. There are over 20 testers right now, and most are rather active. The majority own an iPhone and an iPad, and run the app on both. I have received tons of good advice and problem reports. THANK YOU VERY MUCH, DEAR TESTERS ! ! !
At this point most of the planned features have been implemented. They include: a universal app with native iPad support; In-app debriefing (2D) of the recent flights, and a special CFI tab.
The app is mostly done, but there are still some odds and ends that need addressing.
I can almost hear you asking: hey, that’s great, but what about 3D briefing on the iPad?
The answer: iPad-based 3D will be available as well. Initially more limited than what’s currently available on Windows or Macs, but hopefully the gap will be narrowed over time.
I expect the CloudAhoy 2.0 app to be in Apple’s app store towards the end of this month or in early August. Again, many thanks for all the excellent feedback!
I am looking for volunteers to beta-test CloudeAhoy 2.0 on iPhone and/or iPad.
CloudAhoy 2.0 is a significantly improved app. It works natively on iPads, and the iPad version includes several interesting additions. I am looking for feedback on the user interface, shake any bugs, and perhaps most important, any unsolicited feedback from you.
I plan to start beta testing in about a week. If you would volunteer, it would be fabulous.
- Get the Unique Device ID (UDID) of your iPhone and/or iPad devices. I found clear instructions on getting the UDID from iTunes here.
- Email these UDIDs to me, or to support@CloudAhoy.com